Arene SDV Operating System · 3D Digital Twin Simulation · Rust & ML Platform · Nihonbashi Tokyo

Péter Lódri

TARGET: Woven by Toyota (ウーブン・バイ・トヨタ) · Nihonbashi, Chuo-ku, Tokyo (日本橋室町三井タワー) · ¥12,000,000 – ¥22,000,000+ JPY

Building the software-defined vehicle operating system and real-time 3D digital twin fabric.

Interactive Woven City / Arene SDV digital twin mesh with deterministic vehicle-to-grid telemetry — drawn live in your browser. Prepared for Woven by Toyota in Nihonbashi.

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Selected Work & Open-Source Architecture

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Direct Portal, LinkedIn Contacts & 1-Click Outreach

1-Click LinkedIn Connection Note (< 300 chars)
Hi! I built an interactive Arene SDV / Woven City 3D digital-twin portfolio specifically for Woven by Toyota in Nihonbashi: https://woven.vaked.dev — uniting Rust/C systems, real-time 3D simulation & edge ML compression. Would love to connect! — Péter Lódri
1-Click LinkedIn InMail / Direct Email Message
Dear Woven by Toyota Engineering & Talent Acquisition Team,

I built a live interactive 3D digital-twin showcase and bilingual application dossier specifically for Woven by Toyota's Senior Systems Software Engineer (Rust, Simulation & Accelerated ML Platform — Arene SDV) roles in Nihonbashi, Tokyo:

• Live Interactive CV (Woven Digital Twin & Telemetry Mesh): https://woven.vaked.dev
• Formal 履歴書 + 職務経歴書 (PDF): https://woven.vaked.dev/resume.pdf
• Simulation & Systems Portfolio (PDF): https://woven.vaked.dev/portfolio.pdf
• Full Application Dossier: https://woven.vaked.dev/application

I combine 9+ years of distributed backend and systems leadership (ASAPP, DailyWire, institutional fintech ETL) with real-time 3D simulation engines (Core Architect on Osiris — simplifaisoul/osiris, plus Age of Gaia & Water-Fall Disc), autonomous agent harnesses (Osaurus), and bit-exact C/Rust low-bit ML inference (pureQTern / MLX-QUANT). I live and breathe Tokyo's craft culture and would love to help ship Arene and Woven City.

Warm regards,
Péter József Lódri
https://www.linkedin.com/in/peter-lodri/
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Technical Stack & Capabilities

Systems, Rust & Low-Bit Compute

Rust, C, Swift 6, Go — SIMD, custom Metal/WebGL2 GPU kernels, BitNet b1.58 {-1, 0, +1} ternary quantization (12.80× memory reduction), zero-dependency binaries.

Real-Time 3D, Simulation & Spatial DSP

Unity, Three.js, WebGL2, GLSL/HLSL shaders, oscilloscope vector synthesis, LiDAR/geospatial 3D telemetry (Osiris), procedural Web Audio.

Multi-Agent & Open-Source Architecture

Core Architect on Osaurus (osaurus-ai/osaurus) & Osiris (simplifaisoul/osiris), contributor to Headroom (PR #1418 kompress router), creator of AgentField verifiable DAGs.

Distributed Production & Languages

9+ years shipping high-concurrency Go/Python/Rust/TS systems (ASAPP, DailyWire 110k concurrent users, institutional fintech ETL). Fluent English, native Hungarian, conversational multi-lingual + daily Japanese in Tokyo.

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Why Woven by Toyota (ウーブン・バイ・トヨタ)

Woven by Toyota is executing the most ambitious systems integration challenge in Japan: building Arene as a programmable operating system for millions of vehicles while turning Woven City into a living physical-digital testbed. That requires engineers who can cross cleanly between memory-safe Rust systems, deterministic 3D simulation twins, high-throughput cloud telemetry, and compressed edge ML — the exact intersection I have built across Osiris, pureQTern, MLX-QUANT, and 9+ years of production distributed engineering.

Woven by Toyotaが日本橋から世界へ発信するソフトウェア・ディファインド・ビークルOS「Arene」と実証都市「Woven City」は、モビリティの歴史を書き換える挑戦です。Rust/Cによる高信頼システム開発、リアルタイム3Dデジタルツイン基盤(Osiris)、11万同時接続を処理した大規模分散テレメトリ、そして車載推論を12.80倍効率化する量子化技術(pureQTern / MLX-QUANT)を結集し、AreneとWoven Cityのコア基盤開発に貢献したいと強く志望しています。